Creative tools

TrenchBroom

Shape brush-based 3D maps for Quake and compatible engines

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About TrenchBroom

TrenchBroom is a cross-platform map editor for brush-based engines. Choose a supported game configuration, build a room from solid brushes and place a light or gameplay entity. Use the 3D and orthographic views to check its proportions before testing the map in the game. It fits level designers who like shaping geometry directly rather than importing an entire scene from a modeling tool. Game data and build tools depend on your target. Check a small compile and playtest before committing to a larger map or a custom configuration.

Editorial discovery. Check the official website for current features and pricing. Source: Official project or developer listing .

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