
Tiled
Creative tools
Build tile maps and place gameplay objects in a desktop editor
Create tile maps with rules that handle repeated terrain patterns
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Full sizeTileKit is a tile map editor by rxi that can use rules to determine how tiles are placed. Define a small terrain pattern, paint the underlying layout and check where the editor places edges and transitions. The approach fits developers or artists who repeat the same decisions across many sections of a map. A small test helps you understand how rules interact when two terrain types meet. Check the output format and your game's importer before using TileKit for a larger project with several tilesets or layers.
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