
LDtk
Creative tools
Design 2D levels with tile layers, entities and automatic tile rules
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Full sizeTiled is an open source editor for building maps from tiles and objects. Import a tileset, paint a small area on a tile layer and use a separate object layer to mark spawn points or collisions. Custom properties let you attach information that the game can read. Automapping can place tiles according to rules when repeating terrain patterns. It fits teams that want a map editor separate from the engine. Before building many levels, check how your loader reads layers, tile dimensions, coordinates and custom fields from a test export.
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