
Simutrans
Games & creation
Build transport lines and watch a network grow
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Full sizeOpenLoco reimplements the game engine behind Chris Sawyer’s Locomotion. Use it to build routes, place stations and connect towns or industries, then adjust vehicles and schedules as demand changes. A useful first project is a short route that shows how hills, station placement and construction costs affect the rest of the network. The open source engine relies on original game assets, so check the installation instructions and confirm you have the required game files before downloading it. It is a fit for players who enjoy the original transport game’s mechanics and want to use an actively developed engine for them on a supported desktop system.
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