Games & creation

OpenLoco

Build a transport company in the Locomotion game engine

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About OpenLoco

OpenLoco reimplements the game engine behind Chris Sawyer’s Locomotion. Use it to build routes, place stations and connect towns or industries, then adjust vehicles and schedules as demand changes. A useful first project is a short route that shows how hills, station placement and construction costs affect the rest of the network. The open source engine relies on original game assets, so check the installation instructions and confirm you have the required game files before downloading it. It is a fit for players who enjoy the original transport game’s mechanics and want to use an actively developed engine for them on a supported desktop system.

Editorial discovery. Check the official website for current features and pricing. Source: Official project repository .

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