Creative tools

Spine

Rig and animate 2D game sprites around a skeleton

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About Spine

Spine is an editor for skeletal animation of 2D artwork. Import separated image parts, attach them to a skeleton and test a short motion using a few keys. The workflow can reduce repeated drawing when a character needs several actions built from the same art. It still takes planning to divide the artwork, create a rig and handle deformation. Test a sample animation with the runtime for your intended engine before building a full character library. Review the edition, licensing terms and supported runtimes for the features you need. Include one transition between animations to see how the rig behaves in a real game scene.

Editorial discovery. Check the official website for current features and pricing. Source: Official product source .

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