
Godot
Games & creation
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Full sizeAntiMicroX maps gamepad buttons and sticks to keyboard keys, pointer actions, and other desktop commands. Create a configuration for a game or program that expects keyboard and mouse input, then adjust mappings based on how it feels in use. It can also generate an SDL2 mapping for unusual controllers. The tool is useful for adapting an older PC game to a controller or setting up repeatable controls for an application that lacks native gamepad support.
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